In this course, we will learn various polygonal modeling tips and tricks. Each video in this course is a self-contained lesson centering on tips and tricks that can help improve your polygon modeling workflows in Maya. Software required: Maya.
Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.
Introduction and Project Overview Hello, and welcome to this collection of Tips and Tricks from Digital-Tutors. This series of tutorials are a bit different than many of the other courses you'll find here at Digital-Tutors, so let's take a moment to explain what to expect from this course. Rather than creating a single project, these tutorials are independent of each other and contain a variety of instructors and software versions. So feel free to jump between tutorials and watch whichever one seems interesting. Another unique feature is that this course doesn't have a single set of project files. The project files for this course are included on a per-tutorial basis, so on each tutorial page you'll see the download project files link if that tutorial comes with project files. Remember the techniques taught in this course are mostly software version independent, so even if there's a newer version of the software, the core techniques should still apply. So don't discount a tutorial even if it's not using the newest version. So with that, let's go ahead and start watching some tips and tricks.