Maya Dynamics: Creating Effects With Multiple Solvers

This course will teach you the multiple solver approach to learn and create a powerful tornado. You'll learn the various aspects of Maya fluid, particles , Mel-expressions, and fields. Software required: Maya.
Course info
Rating
(10)
Level
Intermediate
Updated
Jul 7, 2017
Duration
4h 6m
Table of contents
Description
Course info
Rating
(10)
Level
Intermediate
Updated
Jul 7, 2017
Duration
4h 6m
Description

Have you ever wished to create a deadly and powerful tornado? In this course, Maya Dynamics: Creating Effects With Multiple Solvers, you'll learn the various fundamentals and stages of tornado creation and its impacts. First, you'll discover how to get started with basic blocking and structuring of tornado using multiple solver approach. Next, you'll learn how to add realism in your fluid simulations and detailing in particle debris, along with learning various useful mel-expressions and able to control the external fields. Finally, when you're done with simulations and cache, you'll learn the techniques to render out the entire effect using Arnold rendering engine. When you're finished with this course, you'll be ready to show-case the simulation of the various stages and phenomena of a tornado, such as wall-cloud formation, ground-dust, and particle debris. Software required: Maya.

About the author
About the author

Pankaj Malik is a Senior Instructor of VFX.

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More courses by Pankaj Malik
Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi everyone, my name is Pankaj Malik, and welcome to my course, Creating Effects with Multiple Solvers. I'm a certified professional for Autodesk Maya and FX Artist. Maya fluids and particles combinations can create a rarity of complex effects. In this course, we are going to learn multiple solvers like fluid, particles, external forces to control and simulate the behavior of a tornado and its effects. Some of the major topics that we will cover include basic study of a tornado and its effects, blocking the effects using multiple solvers like fluid, particles, and external forces, creating particle effects for debris formations while using MEL expressions and external forces, finally we are going to learn the basic rendering of our effects using Arnold. By the end of this course, you'll have a deeper understanding of various dynamics solvers with appropriate esthetical knowledge regarding tornado formations. I hope you'll join me on this journey to learn Maya Dynamics with the Creating Effects with Multiple Solvers course at Pluralsight.