Creating Your First Character in Maya
Course info
Course info
Description
In this Maya tutorial, you'll get a peek into this powerful full featured 3D creation program. If you don't have Maya, you can get a free 30-day trial, or if you're a student, you can get a free 3-year license. It's a complicated program, but we're going to pace ourselves and start with something manageable. For our character project, we're going to build a cartoon astronaut. We'll learn to use polygons to build up different shapes and then learn to connect different pieces together. We'll learn to create smooth surfaces when we want them, but we'll also learn when and how to add edge loops to give our objects more definition. By the end of this Maya training, you'll have the tools you need to begin modeling your own character designs. Software required: Maya 2016
Section Introduction Transcripts
Introduction and Project Overview
Hi, I'm Justin, and in this course, we're going to learn how to build our very first 3D character using a program called Maya. Maya is a full-featured 3D creation program that can do anything from modeling to animation to lighting and rendering final shots. You can get a free 30-day trial, or if you're a student, you can get a free three-year license. Now, it's a complicated program, but we're going to pace ourselves and start with something manageable. For our character project, we're going to build a cartoony astronaut. We'll learn to use polygons to build up different shapes, and then learn to connect different pieces together. We'll learn to create smooth surfaces when we want them, but also when and how to add edge loops to give our objects more definition. Now once you're done, you'll have built the character in Maya, but more importantly, you'll have the tools that you need to begin building your own character designs. So let's jump in and begin creating the body using primitives and deformers.